Introduce students to “Stop and Think Power”–the ability to control impulses and to “think before you act” –and then choose a “Stop and Think Power” game to help them develop these skills.
Level: PreK/Lower Elementary, Upper Elementary, Middle School Duration: ≤ 15 minutes Planning For It How To Do It The Research Behind ItHow well do you practice self-control when faced with a challenging or tempting situation? What strategies and practices help you to practice self-control (e.g, taking deep breaths, walking away from the temptation, counting to ten)?
Note: Click here to download and print a card version of this practice that can be added to the other Brain Games practices to make an easy-to-use hand-held collection. See the SEL Kernels pack for additional activities.
This practice is part of the SEL Kernels project developed by the EASEL Lab at Harvard University.
Do you observe changes in your students’ ability to control their impulses or to think before they act? Which games are more challenging for students? Which games are easiest for them? Why?
Children who are able to effectively manage their thinking, attention, and behavior are also more likely to have better grades and higher standardized test scores.
Children use cognitive regulation skills whenever faced with tasks that require concentration, planning, problem solving, coordination, conscious choices among alternatives, or overriding a strong internal or external desire—all key skills for behavioral and academic success.
These skills enable children to prioritize and sequence behavior (e.g., put their pants on before their shoes), inhibit dominant or familiar responses in favor of a more appropriate one (e.g., raise their hand rather than blurt out the answer), maintain task-relevant information in mind (e.g., remember the teacher’s request to wash hands and then put coats on before going outside), resist distractions, switch between task goals, use information to make decisions, and create abstract rules and handle novel situations.